OVERBURN
| Published | 2 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Gritgud |
| Genre | Action |
| Tags | Arcade, Bullet Hell, Godot, Neon, Score Attack, Synthwave |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |
| Published | 2 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Gritgud |
| Genre | Action |
| Tags | Arcade, Bullet Hell, Godot, Neon, Score Attack, Synthwave |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |
Comments
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Really fun!
There are definitely some edge cases with the collision detection? I think?
A slow-mo re-play camera when you die would help make this a lot more clear and either give you better bug reports or make the game feel more fair, depending on how much I need to git gud.
Anyway, strong vibes and a neat little core loop. Nice work!
Thank you for playing and for the great feedback!
Both issues are fixed in the latest build:
Thanks again!